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Kunlun Wanwei Open-Sources New Interactive World Model Matrix-Game 3.5

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88Z AI, 21 July — Kunlun Wanwei releases the open-source interactive world model Matrix-Game 3.5, featuring a lightweight architecture and automated data pipeline for real-time interaction on a single GPU.

At a glance

  • Uses a lightweight architecture to achieve 720P/20FPS real-time interaction on a single GPU
  • Builds an automated data pipeline producing over 5 million segments of high-quality training data
Cover image for Kunlun Wanwei Open-Sources New Interactive World Model Matrix-Game 3.5
Cover image for Kunlun Wanwei Open-Sources New Interactive World Model Matrix-Game 3.5

The update

Kunlun Wanwei has officially open-sourced the new generation interactive world model, Matrix-Game 3.5. By incorporating Patch Memory and Warped PRoPE technologies, the model effectively addresses technical challenges related to long-term memory retention and geometric consistency. In terms of architectural design, the team adopted a lightweight and transferable approach, enabling core functionalities with virtually no increase in additional parameters. Regarding performance, the model supports real-time interaction at 720P resolution and 20 FPS on a single GPU. Furthermore, the R&D team simultaneously built an automated data production line, successfully generating over five million segments of high-quality training data to provide solid support for the model's performance.

Sources & editorial note

This article is an AI-assisted synthesis by 88Z AI based on the public sources below. Product claims and availability are attributed to their publishers. It does not represent independent testing or first-hand reporting.

  1. 昆仑万维集团Source published

Source dates above refer to the original announcements; the date under the headline is this article’s publication on 88Z AI.

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